Wednesday, 21 August 2013

Shader tester iOS App?

Shader tester iOS App?

Will Apple reject an app which renders a 3D scene that allows you to
modify and compile GLSL ES shaders by editing them in the app? (something
not unlike e.g. http://shadertoy.com, but native OpenGL ES 2)
What about if it registers for a file type and opens .vsh and .fsh files
as documents?
I know that it may be problematic if the app automatically downloads
shader code from a server (and then runs it), but the answer is not so
clear for these other approaches.

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