Saturday, 7 September 2013

iOS loading executable from a bundle

iOS loading executable from a bundle

According to the documentation for [NSBundle load] method :
Dynamically loads the bundle's executable code into a running program, if
the code has not already been loaded.
I have tried this in an iOS project and it works perfectly, my question is
if i upload this to App Store, is this a reason for rejection? I read that
dynamically loading libraries (dylib) causes Apple to reject your app but
i think am not using a dynamic library just an innocent bundle :), anybody
tried this approach and distributed to App Store?
Regards,
Can

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